130 research outputs found

    Measure of decoherence in quantum error correction for solid-state quantum computing

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    We considered the interaction of semiconductor quantum register with noisy environment leading to various types of qubit errors. We analysed both phase and amplitude decays during the process of electron-phonon interaction. The performance of quantum error correction codes (QECC) which will be inevitably used in full scale quantum information processors was studied in realistic conditions in semiconductor nanostructures. As a hardware basis for quantum bit we chose the quantum spatial states of single electron in semiconductor coupled double quantum dot system. The modified 5- and 9-qubit quantum error correction (QEC) algorithms by Shor and DiVincenzo without error syndrome extraction were applied to quantum register. 5-qubit error correction procedures were implemented for Si charge double dot qubits in the presence of acoustic phonon environment. Chi-matrix, Choi-Jamiolkowski state and measure of decoherence techniques were used to quantify qubit fault-tolerance. Our results showed that the introduction of above quantum error correction techniques at small phonon noise levels provided quadratic improvement of output error rates. The efficiency of 5-qubits quantum error correction algorithm in semiconductor quantum information processors was demonstrated

    Benchmarking projective simulation in navigation problems

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    Projective simulation (PS) is a model for intelligent agents with a deliberation capacity that is based on episodic memory. The model has been shown to provide a flexible framework for constructing reinforcement-learning agents, and it allows for quantum mechanical generalization, which leads to a speed-up in deliberation time. PS agents have been applied successfully in the context of complex skill learning in robotics, and in the design of state-of-the-art quantum experiments. In this paper, we study the performance of projective simulation in two benchmarking problems in navigation, namely the grid world and the mountain car problem. The performance of PS is compared to standard tabular reinforcement learning approaches, Q-learning and SARSA. Our comparison demonstrates that the performance of PS and standard learning approaches are qualitatively and quantitatively similar, while it is much easier to choose optimal model parameters in case of projective simulation, with a reduced computational effort of one to two orders of magnitude. Our results show that the projective simulation model stands out for its simplicity in terms of the number of model parameters, which makes it simple to set up the learning agent in unknown task environments.Comment: 8 pages, 10 figure

    Projective simulation with generalization

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    The ability to generalize is an important feature of any intelligent agent. Not only because it may allow the agent to cope with large amounts of data, but also because in some environments, an agent with no generalization capabilities cannot learn. In this work we outline several criteria for generalization, and present a dynamic and autonomous machinery that enables projective simulation agents to meaningfully generalize. Projective simulation, a novel, physical approach to artificial intelligence, was recently shown to perform well in standard reinforcement learning problems, with applications in advanced robotics as well as quantum experiments. Both the basic projective simulation model and the presented generalization machinery are based on very simple principles. This allows us to provide a full analytical analysis of the agent's performance and to illustrate the benefit the agent gains by generalizing. Specifically, we show that already in basic (but extreme) environments, learning without generalization may be impossible, and demonstrate how the presented generalization machinery enables the projective simulation agent to learn.Comment: 14 pages, 9 figure
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